Panduan Mob

Database lengkap semua mob dengan statistik, drop, dan perilaku.

Cow

passive

Wanders aimlessly. Can be milked with a bucket. Breeds with wheat.

HP: 10Drops: 2

Pig

passive

Wanders aimlessly. Can be ridden with a saddle and carrot on a stick. Breeds with carrots.

HP: 10Drops: 1

Chicken

passive

Wanders and flaps wings when falling to slow descent. Lays eggs every 5-10 minutes. Breeds with seeds.

HP: 4Drops: 2

Sheep

passive

Can be sheared for wool without killing. Eats grass to regrow wool. Breeds with wheat.

HP: 8Drops: 2

Horse

passive

Must be tamed by repeatedly mounting. Speed and jump height vary. Equip with saddle and armor.

HP: 26Drops: 1

Villager

passive

Trades items for emeralds. Has professions based on workstation. Sleeps in beds at night. Breeds when happy.

HP: 20Drops: 0

Squid

passive

Swims in water. Releases ink cloud when attacked. Cannot survive on land.

HP: 10Drops: 1

Rabbit

passive

Hops around. Avoids players. Breeds with carrots or dandelions.

HP: 3Drops: 2

Bat

passive

Hangs upside down from ceilings. Flies away when approached. Purely ambient mob.

HP: 6Drops: 0

Parrot

passive

Can be tamed with seeds. Sits on player shoulders. Mimics nearby hostile mob sounds.

HP: 6Drops: 1

Cat

passive

Scares creepers and phantoms away. Can be tamed with raw fish. Brings gifts when you sleep.

HP: 10Drops: 1

Turtle

passive

Lays eggs on sand at night. Baby turtles drop scute when growing up. Breeds with seagrass.

HP: 30Drops: 2

Axolotl

passive

Attacks drowned, guardians, and fish. Plays dead to regenerate health. Breeds with tropical fish.

HP: 14Drops: 0

Wolf

neutral

Attacks when provoked. Can be tamed with bones to become a loyal pet. Tamed wolves have 20 HP.

HP: 8ATK: 4Drops: 0

Enderman

neutral

Teleports randomly. Attacks when looked at or provoked. Picks up and places blocks. Damaged by water.

HP: 40ATK: 7Drops: 1

Spider

neutral

Hostile at night or in darkness. Neutral during daytime. Can climb walls.

HP: 16ATK: 2Drops: 2

Iron Golem

neutral

Protects villagers from hostile mobs. Attacks players who harm villagers. Can be built with iron blocks and a pumpkin.

HP: 100ATK: 21Drops: 2

Bee

neutral

Pollinates flowers and crops. Attacks once when provoked then dies. Produces honey in bee nests.

HP: 10ATK: 2Drops: 0

Llama

neutral

Spits at threats. Can carry chests. Forms caravans when led with a lead.

HP: 22ATK: 1Drops: 1

Dolphin

neutral

Grants Dolphins Grace speed buff to nearby swimming players. Leads players to treasure.

HP: 10ATK: 3Drops: 1

Polar Bear

neutral

Hostile when cubs are nearby. Otherwise neutral. Cannot be tamed.

HP: 30ATK: 6Drops: 1

Piglin

neutral

Hostile unless you wear gold armor. Barters items when given gold ingots. Fears soul fire.

HP: 16ATK: 8Drops: 1

Goat

neutral

Rams nearby mobs and players. Has a screaming variant. Drops goat horns when ramming blocks.

HP: 10ATK: 2Drops: 0

Zombie

hostile

Shambles toward players. Burns in sunlight. Can break wooden doors on Hard difficulty.

HP: 20ATK: 3Drops: 1

Skeleton

hostile

Shoots arrows from a distance. Burns in sunlight. Strafes to avoid attacks.

HP: 20ATK: 4Drops: 2

Creeper

hostile

Silently approaches and explodes near players. Does not burn in sunlight. Scared of cats.

HP: 20ATK: 49Drops: 2

Witch

hostile

Throws harmful splash potions and drinks healing/speed potions. Immune to most status effects.

HP: 26ATK: 6Drops: 3

Slime

hostile

Bounces toward players. Splits into smaller slimes when killed. Only large slimes deal damage.

HP: 16ATK: 4Drops: 1

Phantom

hostile

Spawns when player has not slept for 3+ days. Swoops down from above. Burns in sunlight.

HP: 20ATK: 6Drops: 1

Drowned

hostile

Underwater zombies. Some carry tridents. Can spawn naturally or from drowning zombies.

HP: 20ATK: 3Drops: 2

Blaze

hostile

Flies and shoots fireballs in bursts of three. Essential to kill for blaze rods needed in brewing.

HP: 20ATK: 5Drops: 1

Ghast

hostile

Large floating mob that shoots explosive fireballs. Fireballs can be deflected back. Cries constantly.

HP: 10ATK: 17Drops: 2

Wither Skeleton

hostile

Tall skeletons with stone swords. Inflicts Wither effect on hit. Skull required to summon the Wither.

HP: 20ATK: 8Drops: 2

Guardian

hostile

Shoots laser beams at players. Protected by thorns. Found guarding ocean monuments.

HP: 30ATK: 6Drops: 1

Elder Guardian

hostile

Mini-boss in ocean monuments. Inflicts Mining Fatigue III. Three per monument.

HP: 80ATK: 8Drops: 2

Endermite

hostile

Tiny hostile mob. Has a 5% chance to spawn when throwing an ender pearl. Attacked by Endermen.

HP: 8ATK: 2Drops: 0

Shulker

hostile

Hides in shell-like blocks. Shoots homing bullets that cause Levitation. Found in End Cities.

HP: 30ATK: 4Drops: 1

Ravager

hostile

Massive beast ridden by pillagers during raids. Destroys crops and leaves. Very high knockback.

HP: 100ATK: 12Drops: 1

Pillager

hostile

Illager armed with a crossbow. Killing a captain triggers Bad Omen, which starts a village raid.

HP: 24ATK: 4Drops: 2

Vindicator

hostile

Melee illager with an iron axe. Very high damage. Found in woodland mansions and raids.

HP: 24ATK: 13Drops: 2

Evoker

hostile

Summons vex and fangs. Drops Totem of Undying which saves from death once. Found in mansions and raids.

HP: 24ATK: 6Drops: 2

Vex

hostile

Small flying hostile mob summoned by evokers. Phases through blocks. Deals high damage but dies after a short time.

HP: 14ATK: 9Drops: 0

Hoglin

hostile

Large boar-like Nether mob. Fears warped fungus. Can be bred with crimson fungus. Only breedable hostile mob.

HP: 40ATK: 6Drops: 2

Magma Cube

hostile

Nether equivalent of slimes. Bounces and splits into smaller cubes. Fire-resistant and deals contact damage.

HP: 16ATK: 6Drops: 1

Silverfish

hostile

Tiny hostile mob hiding in infested blocks. Calls nearby silverfish when attacked. Found in strongholds.

HP: 8ATK: 1Drops: 0

Cave Spider

hostile

Smaller spider that inflicts Poison on hit. Found near cave spider spawners in mineshafts.

HP: 12ATK: 2Drops: 2

Stray

hostile

Cold-biome skeleton variant. Shoots arrows of Slowness. Same behavior as regular skeletons.

HP: 20ATK: 4Drops: 2

Husk

hostile

Desert zombie variant. Inflicts Hunger effect on hit. Does not burn in sunlight unlike regular zombies.

HP: 20ATK: 3Drops: 1

Ender Dragon

boss

The final boss of Minecraft. Flies around The End, swooping at players and breathing acid. Healed by End Crystals on obsidian towers. Drops a Dragon Egg and opens the End gateway when defeated.

HP: 200ATK: 10Drops: 1

Wither

boss

Summoned with 4 soul sand and 3 wither skeleton skulls. Shoots explosive wither skulls. Destroys blocks. At half health, gains Wither Armor making it immune to arrows. Drops a Nether Star for crafting a beacon.

HP: 300ATK: 12Drops: 1

Warden

boss

Blind mob that detects players through vibrations and smell. Deals massive melee damage. Has a ranged sonic boom attack. Not meant to be fought -- intended to be avoided. Spawns from sculk shriekers.

HP: 500ATK: 30Drops: 0