怪物指南
所有怪物的行为、刷新条件和生存技巧。
Indoor (11)
Bracken
hostile indoorHP: Medium (6 hits with shovel) | DMG: Instant Kill (neck snap)
A tall, dark humanoid creature that stalks players from behind. It will snap your neck if it gets close enough undetected. Looking at it briefly causes it to retreat, but staring too long makes it aggressive.
Coil-Head
hostile indoorHP: Invincible | DMG: Instant Kill
A mannequin-like creature with a spring for a neck. It freezes when any player looks at it but moves at extreme speed when unobserved. Cannot be killed.
Jester
hostile indoorHP: Invincible | DMG: Instant Kill
A jack-in-the-box creature that winds up over ~30 seconds. Once fully wound, it pops out and relentlessly chases all players. Cannot be killed or stopped.
Thumper
hostile indoorHP: Medium (4 hits with shovel) | DMG: High (60 HP)
A shark-like creature that charges at players in straight lines at high speed. It has poor turning ability, making it possible to dodge.
Hygrodere (Slime)
hostile indoorHP: Invincible | DMG: Instant Kill (on contact)
A large green slime blob that slowly moves through corridors. Kills instantly on contact. Cannot be killed but is extremely slow.
Snare Flea
hostile indoorHP: Low (3 hits with shovel) | DMG: Suffocation (gradual)
A ceiling-dwelling parasite that drops onto players heads, suffocating them. Teammates must hit it off.
Bunker Spider
hostile indoorHP: High (5 hits with shovel) | DMG: High
A large spider that creates webs throughout the facility. Aggressive when players enter its web territory.
Ghost Girl
hostile indoorHP: Invincible | DMG: Instant Kill
A ghostly girl in a red dress that haunts a single player. Only the targeted player can see her. She eventually kills her target.
Hoarding Bug
passiveHP: Low (2 hits with shovel) | DMG: Low (if provoked)
A beetle-like creature that collects and hoards scrap items. Passive unless you steal from its nest.
Spore Lizard
passiveHP: High | DMG: Low (tail whip if threatened)
A large lizard that releases pink spore clouds. Generally passive and will only attack if cornered or provoked.
Nutcracker
hostile indoorHP: Medium (when eye exposed) | DMG: Very High (shotgun blast)
A wooden soldier-like enemy that carries a shotgun. It patrols areas and shoots at players on sight. Drops a shotgun when killed.
Outdoor (6)
Eyeless Dog
hostile outdoorHP: High | DMG: Instant Kill (bite)
A large blind dog that hunts by sound. Appears outdoors at night and will chase any noise.
Forest Keeper (Giant)
hostile outdoorHP: Invincible | DMG: Instant Kill (eaten)
A massive giant that roams outdoors. It spots players by sight and will chase and eat them.
Baboon Hawk
hostile outdoorHP: Medium | DMG: Medium
Bird-like creatures that travel in packs. Individually cautious but become aggressive when they outnumber players.
Earth Leviathan (Sandworm)
hostile outdoorHP: Invincible | DMG: Instant Kill (swallows)
A massive worm that burrows underground and erupts to swallow players whole.
Circuit Bees
hostile outdoorHP: Invincible (swarm) | DMG: Gradual (stings)
A swarm of electric bees that guard a valuable beehive. They attack anyone who approaches or takes their hive.
Old Bird (Mech)
hostile outdoorHP: Very High | DMG: Instant Kill (stomp/rockets)
A massive robot mech that fires rockets and stomps. Spawns dormant and activates from loud noises.