Dushman Qo'llanmasi
Barcha Tifon dushmanlari xatti-harakatlari, zaif tomonlari va jang strategiyalari bilan.
Mimic
The most common Typhon organism. Mimics hide as everyday objects and leap at prey when approached. Their unpredictability makes them a constant source of tension aboard Talos I.
Phantom
Humanoid Typhon formed from consumed crew members. Phantoms are aggressive combatants that charge and unleash kinetic blasts, often muttering fragmented words from their former lives.
Weaver
A floating Typhon that weaves the Coral network connecting all Typhon. Weavers are rarely aggressive directly but will convert nearby corpses into Phantoms if left unchecked.
Nightmare
The apex predator of the Typhon ecosystem. The Nightmare hunts Morgan specifically, growing stronger as more Typhon Neuromods are installed. Flight is often wiser than fighting.
Voltaic Phantom
A Phantom variant wreathed in electrical energy. Voltaic Phantoms discharge deadly arcs of electricity and are immune to electrical damage, requiring alternative approaches.
Technopath
A massive floating Typhon that interfaces with technology. Technopaths corrupt turrets and operators, turning the station's defenses against Morgan.
Thermal Phantom
A Phantom variant that radiates extreme heat. Thermal Phantoms ignite their surroundings and leave trails of fire, making close combat extremely dangerous.
Telepathic Phantom
A Phantom variant with potent psychic abilities. Telepathic Phantoms enslave nearby humans, forcing Morgan to incapacitate allies without killing them.
Poltergeist
An invisible Typhon that manipulates objects from hiding. Poltergeists are rarely seen but constantly felt, hurling furniture and equipment at Morgan from the shadows.
Cystoid
Small explosive Typhon organisms that travel in swarms. Cystoids are attracted to movement and detonate on contact, making them a hazard in zero-gravity sections.
Etheric Phantom
A Phantom variant that manipulates etheric energy to create poisonous clouds and illusory duplicates. Etheric Phantoms are disorienting opponents that punish reckless aggression.