Buyu Rehberi
Tum numaralar ve buyuler okula gore tier derecelendirmeleriyle.
Cantrips (8)
Eldritch Blast
1d10 Force per beam. Additional beams at levels 5 and 10.
Fire Bolt
1d10 Fire damage. Can ignite flammable surfaces.
Sacred Flame
1d8 Radiant damage. DEX save. Ignores cover.
Guidance
Target gains 1d4 bonus to next Ability Check.
Mage Hand
Creates a spectral hand that can interact with objects.
Minor Illusion
Creates illusory image that attracts nearby enemies.
Chill Touch
1d8 Necrotic damage. Prevents target from healing.
Shocking Grasp
1d8 Lightning damage. Target cannot use Reactions.
Level 1 (4)
Level 2 (4)
Hold Person
Paralyze a humanoid. WIS save. Auto-crit in melee.
Misty Step
Teleport to a visible unoccupied space within range.
Pass Without Trace
+10 Stealth bonus to all allies within 9m.
Darkness
Creates magical darkness. Creatures inside are Blinded.
Level 3 (5)
Fireball
8d6 Fire damage in 6m radius. DEX save for half.
Haste
Double movement, +2 AC, extra action (limited). Lethargy on end.
Counterspell
Interrupt enemy spellcasting. Auto-counters same level or lower.
Spirit Guardians
3d8 Radiant/Necrotic damage to enemies entering or starting in area.
Animate Dead
Raise a corpse as a Skeleton or Zombie ally.