Guia de Inimigos
Inimigos Terminid e Automaton com pontos fracos e táticas.
Terminids (Bugs) (10)
Scavenger
lightHP: Low
Weak: Body
The weakest Terminid. Appears in large groups and overwhelms through numbers rather than individual threat.
Warrior
lightHP: Low-Medium
Weak: Head, Abdomen
Medium Terminid bug with a leaping attack. More dangerous than Scavengers but still manageable.
Hunter
lightHP: Low
Weak: Body
Fast, agile Terminid that leaps at players from range. Most annoying light enemy due to speed and stagger.
Brood Commander
mediumHP: Medium
Weak: Head
A large armored Terminid that charges at high speed. Leading swarms of smaller bugs.
Bile Spewer
mediumHP: Medium
Weak: Head, Abdomen (glowing)
Ranged Terminid that spits corrosive bile at long range. The bile creates damaging puddles on the ground.
Charger
heavyHP: Very High
Weak: Leg joints, Rear abdomen
Heavily armored Terminid that charges at players. One of the most threatening enemies in the game.
Bile Titan
bossHP: Extreme
Weak: Head (mouth), Underbelly
The largest Terminid. Towers over the battlefield and spews massive bile attacks. Requires team coordination.
Stalker
mediumHP: Medium
Weak: Body (when visible)
An invisible Terminid that ambushes players. Can turn nearly invisible and pounces from unexpected angles.
Nursing Spewer
mediumHP: Medium
Weak: Head, Abdomen
Green variant of the Bile Spewer that spawns smaller bugs when killed.
Impaler
heavyHP: High
Weak: Tentacle base, Body (when exposed)
A Terminid that burrows underground and attacks with long tentacles from range. One of the most dangerous enemies.
Automatons (Bots) (8)
Trooper
lightHP: Low
Weak: Head
Basic Automaton infantry. Uses ranged laser/ballistic weapons and can be dangerous in groups.
Commissar
mediumHP: Medium
Weak: Head
Automaton officer that calls in bot drops for reinforcements. Priority target in any engagement.
Devastator
mediumHP: High
Weak: Head, Arm weapons
Heavy Automaton infantry with powerful weapons and thick armor. Several variants exist with different loadouts.
Berserker
mediumHP: Medium-High
Weak: Head, Legs
Melee-focused Automaton with dual chainsaws. Charges at players for devastating close-range attacks.
Hulk
heavyHP: Very High
Weak: Eye slit (head), Heat vent (back)
Massive Automaton mech. Extremely durable with powerful ranged weapons. Several variants exist.
Annihilator Tank
heavyHP: Extreme
Weak: Rear vent, Turret ring
Automaton main battle tank. Fires devastating cannon shots and is nearly impervious from the front.
Dropship
heavyHP: High
Weak: Engines (2 on each side)
Automaton transport that drops reinforcement troops. Can be destroyed mid-air to kill all carried troops.
Scout Strider
mediumHP: Medium
Weak: Pilot (exposed on top), Legs
A walking mech piloted by a Trooper. The front shield blocks damage but the pilot is exposed from above and behind.