Guia de Habilidades

All skill schools with AP costs, cooldowns, and synergies.

Fireball

PyrokineticTier 23 AP

Hurl a massive fireball that explodes on impact, creating a fire surface and dealing heavy fire damage in an area.

Hail Strike

HydrosophistTier 12 AP

Rains ice projectiles on a target area, dealing water damage and creating an ice surface that causes slipping.

Electric Discharge

AerotheurgeTier 12 AP

Release a burst of electricity around you, dealing air damage and setting Shocked on nearby enemies.

Fossil Strike

GeomancerTier 12 AP

Launch a boulder that creates an oil surface and deals earth damage. Combine with fire for devastating explosions.

Mosquito Swarm

NecromancerTier 11 AP

Send a swarm of mosquitoes to drain life from a target, dealing physical damage and healing you for the damage dealt.

Conjure Incarnate

SummoningTier 12 AP

Summon a powerful Incarnate champion. It absorbs the element of the surface it spawns on, changing its abilities.

Backlash

ScoundrelTier 11 AP

Teleport behind a target and backstab them. Essential skill for any rogue build to guarantee backstab positioning.

Chicken Claw

PolymorphTier 11 AP

Turn a target into a chicken for 2 turns if their physical armor is depleted. One of the best crowd control skills.

Battering Ram

WarfareTier 12 AP

Charge forward and knock down enemies in your path. Deals physical damage and sets Knocked Down if armor is depleted.

Restoration

HydrosophistTier 11 AP

Heal a target for a large amount. Also removes Burning, Poisoned, and Bleeding. Core healing spell for any party.

Supernova

PyrokineticTier 33 AP

Delayed massive fire explosion around the caster. Deals enormous fire damage after a 1-turn delay. Creates fire surfaces.

Thunderstorm

AerotheurgeTier 34 AP

Call down lightning strikes across the battlefield. Deals massive air damage to all enemies in a huge area.