경제 가이드

바이 라운드, 세이브 라운드, 포스 바이, 경제 관리.

Round Types

  • 1Full Buy: $4000+ each player. Buy rifles, full utility, and armor+helmet.
  • 2Force Buy: $2000-3900 each. Buy SMGs or pistols with some utility. Used when economy is tight but you need a win.
  • 3Eco/Save: $0-1500 spent. Save money for next round full buy. Use only pistols or nothing.
  • 4Half Buy: Around $2500-3500. Buy cheaper weapons like Galil/FAMAS with partial utility.
  • 5Anti-Eco: When enemies are saving. Buy SMGs for $600 kill bonus instead of rifles.

Money System

  • 1Starting money: $800 in competitive mode.
  • 2Round win: $3250. Round loss: increases from $1400 to $3400 (loss bonus).
  • 3Bomb plant (T): +$800 bonus for the planting player.
  • 4Kill rewards vary: Knife $1500, SMG $600, Rifle $300, AWP $100, Shotgun $900.
  • 5Max money cap: $16000. Do not over-save past this amount.

Economy Strategies

  • 1If you lose pistol round, full save round 2 and force or buy round 3.
  • 2Track enemy economy. If they saved twice, expect a full buy.
  • 3After winning 2-3 rounds in a row, enemy will have good economy from loss bonus.
  • 4If a teammate drops you a weapon, save money for utility or future rounds.
  • 5Hero AWP buys can break the economy. Only AWP if team can afford to lose it.

Utility Budgeting

  • 1Always buy armor in a buy round. Helmet is optional vs M4 (no one-tap).
  • 2Minimum utility: 1 smoke + 1 flash per player on a full buy.
  • 3IGL/anchor spots need more utility. Entry fraggers can buy less utility.
  • 4Molotovs are essential for post-plant. Budget $400 for one every buy round.
  • 5Never buy without kevlar. Kevlar+Helmet ($1000) or Kevlar only ($650).