Guia de Mobs
Base de datos completa de todos los mobs con estadisticas, drops y comportamiento.

Cow
passiveWanders aimlessly. Can be milked with a bucket. Breeds with wheat.

Pig
passiveWanders aimlessly. Can be ridden with a saddle and carrot on a stick. Breeds with carrots.

Chicken
passiveWanders and flaps wings when falling to slow descent. Lays eggs every 5-10 minutes. Breeds with seeds.

Sheep
passiveCan be sheared for wool without killing. Eats grass to regrow wool. Breeds with wheat.

Horse
passiveMust be tamed by repeatedly mounting. Speed and jump height vary. Equip with saddle and armor.

Villager
passiveTrades items for emeralds. Has professions based on workstation. Sleeps in beds at night. Breeds when happy.

Squid
passiveSwims in water. Releases ink cloud when attacked. Cannot survive on land.

Rabbit
passiveHops around. Avoids players. Breeds with carrots or dandelions.

Bat
passiveHangs upside down from ceilings. Flies away when approached. Purely ambient mob.

Parrot
passiveCan be tamed with seeds. Sits on player shoulders. Mimics nearby hostile mob sounds.

Cat
passiveScares creepers and phantoms away. Can be tamed with raw fish. Brings gifts when you sleep.

Turtle
passiveLays eggs on sand at night. Baby turtles drop scute when growing up. Breeds with seagrass.

Axolotl
passiveAttacks drowned, guardians, and fish. Plays dead to regenerate health. Breeds with tropical fish.

Wolf
neutralAttacks when provoked. Can be tamed with bones to become a loyal pet. Tamed wolves have 20 HP.

Enderman
neutralTeleports randomly. Attacks when looked at or provoked. Picks up and places blocks. Damaged by water.

Spider
neutralHostile at night or in darkness. Neutral during daytime. Can climb walls.

Iron Golem
neutralProtects villagers from hostile mobs. Attacks players who harm villagers. Can be built with iron blocks and a pumpkin.

Bee
neutralPollinates flowers and crops. Attacks once when provoked then dies. Produces honey in bee nests.

Llama
neutralSpits at threats. Can carry chests. Forms caravans when led with a lead.

Dolphin
neutralGrants Dolphins Grace speed buff to nearby swimming players. Leads players to treasure.

Polar Bear
neutralHostile when cubs are nearby. Otherwise neutral. Cannot be tamed.

Piglin
neutralHostile unless you wear gold armor. Barters items when given gold ingots. Fears soul fire.

Goat
neutralRams nearby mobs and players. Has a screaming variant. Drops goat horns when ramming blocks.

Zombie
hostileShambles toward players. Burns in sunlight. Can break wooden doors on Hard difficulty.

Skeleton
hostileShoots arrows from a distance. Burns in sunlight. Strafes to avoid attacks.

Creeper
hostileSilently approaches and explodes near players. Does not burn in sunlight. Scared of cats.

Witch
hostileThrows harmful splash potions and drinks healing/speed potions. Immune to most status effects.

Slime
hostileBounces toward players. Splits into smaller slimes when killed. Only large slimes deal damage.

Phantom
hostileSpawns when player has not slept for 3+ days. Swoops down from above. Burns in sunlight.

Drowned
hostileUnderwater zombies. Some carry tridents. Can spawn naturally or from drowning zombies.

Blaze
hostileFlies and shoots fireballs in bursts of three. Essential to kill for blaze rods needed in brewing.

Ghast
hostileLarge floating mob that shoots explosive fireballs. Fireballs can be deflected back. Cries constantly.

Wither Skeleton
hostileTall skeletons with stone swords. Inflicts Wither effect on hit. Skull required to summon the Wither.

Guardian
hostileShoots laser beams at players. Protected by thorns. Found guarding ocean monuments.

Elder Guardian
hostileMini-boss in ocean monuments. Inflicts Mining Fatigue III. Three per monument.

Endermite
hostileTiny hostile mob. Has a 5% chance to spawn when throwing an ender pearl. Attacked by Endermen.

Shulker
hostileHides in shell-like blocks. Shoots homing bullets that cause Levitation. Found in End Cities.

Ravager
hostileMassive beast ridden by pillagers during raids. Destroys crops and leaves. Very high knockback.

Pillager
hostileIllager armed with a crossbow. Killing a captain triggers Bad Omen, which starts a village raid.

Vindicator
hostileMelee illager with an iron axe. Very high damage. Found in woodland mansions and raids.

Evoker
hostileSummons vex and fangs. Drops Totem of Undying which saves from death once. Found in mansions and raids.

Vex
hostileSmall flying hostile mob summoned by evokers. Phases through blocks. Deals high damage but dies after a short time.

Hoglin
hostileLarge boar-like Nether mob. Fears warped fungus. Can be bred with crimson fungus. Only breedable hostile mob.

Magma Cube
hostileNether equivalent of slimes. Bounces and splits into smaller cubes. Fire-resistant and deals contact damage.

Silverfish
hostileTiny hostile mob hiding in infested blocks. Calls nearby silverfish when attacked. Found in strongholds.

Cave Spider
hostileSmaller spider that inflicts Poison on hit. Found near cave spider spawners in mineshafts.

Stray
hostileCold-biome skeleton variant. Shoots arrows of Slowness. Same behavior as regular skeletons.

Husk
hostileDesert zombie variant. Inflicts Hunger effect on hit. Does not burn in sunlight unlike regular zombies.

Ender Dragon
bossThe final boss of Minecraft. Flies around The End, swooping at players and breathing acid. Healed by End Crystals on obsidian towers. Drops a Dragon Egg and opens the End gateway when defeated.

Wither
bossSummoned with 4 soul sand and 3 wither skeleton skulls. Shoots explosive wither skulls. Destroys blocks. At half health, gains Wither Armor making it immune to arrows. Drops a Nether Star for crafting a beacon.

Warden
bossBlind mob that detects players through vibrations and smell. Deals massive melee damage. Has a ranged sonic boom attack. Not meant to be fought -- intended to be avoided. Spawns from sculk shriekers.