Guia de Incursiones
Todas las incursiones con encuentros, recompensas y estrategias.
Ultimate Raids (6)
The Unending Coil of Bahamut
The first ultimate raid in FFXIV history. A 15-20 minute gauntlet through four phases featuring iconic Coil bosses. Requires near-perfect execution from all 8 players.
The Weapon's Refrain
Relive the primal battles in an ultimate gauntlet. Fight Garuda, Ifrit, and Titan simultaneously before facing the Ultima Weapon. Famous for the Suppression mechanic.
The Epic of Alexander
Widely considered the best-designed ultimate. Four phases of perfectly crafted mechanics culminating in Perfect Alexander. The gold standard for high-end raid design.
Dragonsong's Reprise
A retelling of the Heavensward story through an ultimate lens. Features an alternate timeline where you save Haurchefant. Emotionally powerful and mechanically demanding.
The Omega Protocol
The longest and most mechanically dense ultimate. Six phases with Run: Dynamis being one of the hardest mechanics ever designed. The ultimate test of endurance and skill.
The Cloud of Darkness
The first ultimate of Dawntrail featuring the iconic Cloud of Darkness from Final Fantasy III. A visually stunning encounter with innovative new mechanics.
Savage Raids (5)
Pandaemonium: Asphodelos
The first savage raid tier of Endwalker, set in the ancient prison of Pandaemonium. Four encounters of increasing difficulty culminating in the warden Hesperos.
Pandaemonium: Abyssos
The second savage tier delves deeper into Pandaemonium. Hephaistos (P8S) features a notorious two-phase fight that challenged even veteran raiders.
Pandaemonium: Anabaseios
The final savage tier of Endwalker. Athena (P12S) concludes the Pandaemonium storyline with a challenging two-phase encounter featuring complex mechanics.
AAC Light-heavyweight
The first savage raid tier of Dawntrail. Four unique encounters in the Arcadion arena, featuring flashy boss designs and modern fight mechanics.
AAC Cruiserweight
The second savage tier of Dawntrail continues the Arcadion storyline with harder encounters and more complex mechanics.