Combat Guide

Master naval battles, sword fighting, boarding tactics, and weapon loadouts.

Naval Combat

  • 1Always keep your ship broadside to the enemy to maximize cannon fire.
  • 2Aim cannons at the waterline to create holes below deck, sinking the enemy faster.
  • 3Use chainshot to break enemy masts and slow their escape.
  • 4Firebombs spread fire across the enemy deck, forcing them to stop and repair.
  • 5Blunderbombs knock players off their ship and interrupt repairs.
  • 6Keep a crew member below deck bailing water and repairing during fights.

Sword Fighting

  • 1Sword combos are 3 hits. The third hit has a longer lunge that knocks enemies back.
  • 2Block incoming attacks by holding the block button, then counter-attack immediately.
  • 3Sword lunge (hold attack while blocking) covers distance and deals heavy damage.
  • 4Sword lunge through water lets you travel quickly while swimming.
  • 5Combine sword with blunderbuss for a deadly close-range boarding combo.
  • 6Jump while sword lunging to maintain momentum and dodge return fire.

Boarding Strategies

  • 1Shoot yourself from a cannon to board the enemy ship quickly.
  • 2Immediately drop their anchor when boarding to stop their ship.
  • 3Kill the crew member doing repairs first to keep their ship taking water.
  • 4Use a blunderbuss for close-quarters combat below deck.
  • 5Grab their treasure and throw it overboard for your crew to collect.
  • 6If outnumbered, hide on the enemy ship and strike when they split up.

Weapons & Loadouts

  • 1Cutlass: Reliable melee weapon. Good for boarding and close-quarters.
  • 2Blunderbuss: Devastating at point-blank range. One-shot potential up close.
  • 3Eye of Reach (Sniper): High damage at long range. Great for picking off crew from distance.
  • 4Flintlock Pistol: Balanced mid-range option. Reliable damage at any range.
  • 5Double-gun (Sniper + Pistol) is powerful but leaves you vulnerable in melee.
  • 6Carry Firebombs, Blunderbombs, and regular Cannonballs in your personal inventory.