Class Guide

All preset classes and Origin characters with abilities and playstyles.

Metamorph

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A versatile class that morphs body parts for combat. Polymorph skills provide unique crowd control while Warfare boosts physical damage.

Ranger

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A ranged damage dealer using bows with elemental arrow infusions. High ground bonuses make positioning critical for maximum damage.

Shadowblade

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An agile rogue combining Scoundrel backstabs with Polymorph utility. Excels at isolating and eliminating high-priority targets.

Wayfarer

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A nature-themed archer combining ranged attacks with Geomancer spells. Creates oil surfaces and poisons to control the battlefield.

Fighter

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A classic tank class with shield skills and crowd control. Warfare provides physical damage while Geomancer offers defensive buffs.

Knight

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An offensive melee class focused on physical damage and knockdowns. Simple but effective with powerful charge and stun combos.

Rogue

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A pure damage rogue excelling at backstab attacks. Adrenaline provides burst AP for devastating combo turns.

Witch

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A sinister caster combining Necromancer damage with Scoundrel utility. Summon undead and drain life while controlling enemies.

Conjurer

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A summoner who creates powerful Incarnate champions. The Incarnate absorbs surface elements, changing its abilities dynamically.

Enchanter

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A water and air mage creating devastating surface combos. Rain + Electric Discharge stuns entire groups of enemies.

Inquisitor

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A death knight archetype combining physical attacks with Necromancer life steal. Sustainable frontliner that heals through damage.

Battlemage

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A challenging hybrid combining melee combat with Aerotheurge magic. Teleport enemies into your melee range for devastating combos.

Cleric

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The primary healer class with Hydrosophist healing and Necromancer damage options. Can turn healing into damage against undead.

Wizard

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A classic destruction mage using fire and earth combos. Oil surfaces ignite for massive AoE damage. Glass cannon but devastating.

Fane (Origin)

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An Eternal undead with the game-breaking Time Warp ability granting an extra turn. Poison heals him while healing damages him.

Lohse (Origin)

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A performer possessed by a demon. Her unique source skill Maddening Song drives enemies insane. One of the best companion stories.

Red Prince (Origin)

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A former lizard prince with innate fire breath. His questline involves reclaiming his throne and an ancient dragon prophecy.

Ifan ben-Mezd (Origin)

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A former soldier turned mercenary who can summon a soul wolf. His story involves revenge and redemption across Rivellon.

Sebille (Origin)

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An escaped slave elf with Flesh Sacrifice for extra AP at the cost of health. Her questline involves hunting her former master.

Beast (Origin)

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A dwarf pirate with innate Blinding Squall ability. His questline involves dwarven politics and an ancient queen conspiracy.