From your first gateway game to advanced curation, this comprehensive guide helps you build a meaningful board game collection that reflects your tastes and connects you with players worldwide.
The Art of Curation: A Global Guide to Building Your Perfect Board Game Collection
Welcome to the vibrant, ever-expanding universe of modern board games. What was once a niche hobby has blossomed into a global cultural phenomenon, connecting people across continents through shared experiences of strategy, cooperation, and laughter. If you're reading this, you've likely felt the magnetic pull of the tabletop—the satisfaction of a well-played card, the beauty of custom miniatures, or the simple joy of gathering friends around a common goal. But moving from enjoying a few games to building a personal collection can feel daunting. Where do you start? What should you buy? How do you avoid a shelf full of unplayed boxes?
This guide is your international passport to building a thoughtful, personal, and enjoyable board game collection. It's not just about accumulating boxes; it's about curation. It's about creating a library of experiences tailored to you, your friends, and your family. We will move beyond simple "top 10" lists and provide you with a durable framework for making informed decisions, whether you are in Berlin, Tokyo, São Paulo, or Toronto. Let's begin the journey of building not just a collection, but a legacy of play.
Chapter 1: Defining Your 'Why' - The Philosophy of Your Collection
Before you purchase a single game, the most critical step is to ask yourself one question: Why am I building this collection? Your answer will become the guiding principle for every future decision, saving you time, money, and valuable shelf space. People collect for many reasons, and most fall into a blend of these philosophies.
The Player's Library: A Collection for Playing
This is the most common motivation. Your primary goal is to have a versatile range of games ready to be played at a moment's notice. The value of a game is measured by how often it gets to the table and the quality of the experience it provides. A Player's Library is dynamic and practical, focusing on:
- Versatility: Games for different player counts, moods, and time constraints.
- Accessibility: A good mix of simple "gateway" games to introduce new players and deeper strategy games for seasoned veterans.
- Replayability: Games that offer a new puzzle to solve every time you play.
If this is you, your focus will be less on a game's rarity and more on its function within your gaming ecosystem.
The Curator's Archive: A Collection for Appreciation
For some, board games are functional art. The collection is a testament to the creativity of designers, the beauty of illustrators, and the innovation of publishers. The Curator's Archive values:
- Design Innovation: Games that introduced a groundbreaking new mechanic or perfected an existing one.
- Artistic Merit: Games with stunning artwork, high-quality components, and a strong table presence. Think of games illustrated by renowned artists like Vincent Dutrait (France) or Kwanchai Moriya (USA).
- Historical Significance: First editions, out-of-print classics, or games that represent a key moment in the hobby's history.
A Curator might own games they rarely play, but they appreciate them as artifacts of the hobby. Of course, most curators also love to play, but their purchasing decisions are guided by these additional factors.
The Social Connector: A Collection for People
This collector sees games primarily as a tool for social interaction. The goal is to facilitate fun, create memories, and strengthen bonds. The perfect game is one that gets everyone laughing, talking, and engaging. A Social Connector's collection is filled with:
- Party Games: High-energy, easy-to-learn games for larger groups.
- Cooperative Games: Games where players work together against the board, fostering teamwork.
- Icebreakers: Simple, non-threatening games that can bring a diverse group of people together.
For the Social Connector, the best game isn't the most complex, but the one that generates the most shared stories. Your collection is a toolkit for hospitality. Understanding your 'why' is the foundation. Most likely, you're a mix of all three, but knowing your dominant philosophy will bring clarity to your choices.
Chapter 2: The 'Who' - Identifying Your Core Gaming Audience
A game is only as good as the group you play it with. A brilliant, heavy-strategy game will fall flat with a family looking for a lighthearted evening, and a simple party game won't satisfy a group of dedicated strategists. Analyzing your primary audience is the next crucial step.
The Solo Adventurer
Solo gaming has exploded in popularity, offering a meditative, puzzle-like experience. If you anticipate playing alone often, look for games with dedicated solo modes or that are designed exclusively for one player. These games often present a complex challenge to overcome, providing the strategic depth of a multiplayer game without the need to schedule a game night.
The Dynamic Duo: Two-Player Experiences
Many collections are built around playing with a single partner, spouse, or friend. While many multiplayer games have variants for two, games designed specifically for two players are often more tense, balanced, and engaging. Look for dedicated two-player titles that distill a grand strategic conflict into a tight, head-to-head contest.
The Family Table
Gaming with family, especially with mixed ages, requires a specific kind of game. These games need simple rules, engaging themes, and a play time that respects younger attention spans. They should also be fun for the adults at the table. Avoid games with direct, harsh conflict and look for those that promote positive interaction. Remember that 'family-weight' doesn't mean 'boring'; many modern family games from publishers like HABA (Germany) or Blue Orange Games (France/USA) offer clever decisions in an accessible package.
The Social Strategists: Your Core Game Group
This is your regular group of friends who are as invested in the hobby as you are. This is where you can explore more complex themes and mechanics. Understanding this group's preferences is key. Do they prefer direct conflict or indirect competition? Do they love long, epic games or a series of shorter ones? Polling your group or paying attention to which games generate the most excitement will guide you toward successful purchases.
Actionable Insight: Create a simple chart. List your potential player groups (Solo, Partner, Family, Game Group) and note the ideal player count, time commitment, and complexity level for each. This 'Audience Profile' will be an invaluable tool when you're considering a new game.
Chapter 3: The 'What' - A Lexicon of Modern Game Mechanics
Mechanics are the rules and systems that define how a game is played. Understanding them is like learning a language; once you know the vocabulary, you can better identify what you enjoy. Here are some of the most common mechanics in modern board games.
Gateway Mechanics: The Building Blocks
These are often the first mechanics new players encounter. They are intuitive and form the basis for many other designs.
- Set Collection: The goal is to collect a set of items (e.g., cards of the same color, different types of goods). It's a simple concept with surprising depth. Global Example: Ticket to Ride (USA).
- Drafting: Players select a card or tile from a limited pool, then pass the rest to the next player. This creates engaging decisions with every choice. Global Example: 7 Wonders (France).
- Roll-and-Write: Players roll dice and then use the results to write or mark on a personal sheet, often to fill in areas or unlock combos. This genre has seen a massive surge in creativity worldwide. Global Example: Ganz Schön Clever (Welcome to...) (Germany).
Intermediate Strategy: Expanding Your Horizons
These mechanics form the core of the modern strategy game landscape.
- Worker Placement: Players have a set of 'worker' tokens that they place on shared board spaces to take actions. Once a space is taken, it's often unavailable to others for that round, creating tension over key spots. It's a hallmark of many 'Euro-style' games. Global Example: Agricola (Germany) by designer Uwe Rosenberg.
- Deck-Building: Players start with a small, weak deck of cards. Over the course of the game, they acquire new, more powerful cards to add to their deck, making it a customized engine for generating victory points or other advantages. Global Example: Dominion (USA).
- Area Control / Area Majority: The game board is divided into territories, and players compete to have the most influence or pieces in each area to score points. This mechanic encourages direct or indirect player interaction. Global Example: El Grande (Germany).
Deeper Dives: Niche and Complex Mechanisms
For when you and your group are ready for more involved experiences.
- Engine Building: The core of the game is about creating a system of interlocking abilities and resources. Your early-game actions build an 'engine' that will hopefully produce a massive amount of points or resources in the late game. It's an incredibly satisfying arc.
- Cooperative Play: All players are on the same team, playing against a system run by the game itself. You win or lose together. This fosters communication and teamwork. Global Example: Pandemic (USA) or The Crew (Germany).
- Legacy and Campaign Games: These games are played over a series of sessions. The board, rules, and components are permanently altered as you play. Decisions you make in one game have consequences in the next, creating a unique, evolving narrative. Global Example: Gloomhaven (USA) or Pandemic Legacy (USA).
Chapter 4: The 'Where to Start' - Crafting Your Foundational Collection
Instead of a prescriptive list of specific games that may not suit your taste or be available in your region, let's use a more flexible framework. Aim to acquire one game from each of these ten categories. This will give you a remarkably versatile and robust library to handle almost any gaming situation.
The Ten-Game Framework
- The Gateway Game: This is your ambassador for the hobby. It should be teachable in under 15 minutes, have clear goals, and be engaging for people who have never played a modern board game. Examples: Carcassonne (Germany), Kingdomino (France), Azul (Germany/Spain).
- The Party Game: For larger groups (6+ players) and a social, lighthearted atmosphere. It should prioritize laughter and interaction over deep strategy. Examples: Codenames (Czech Republic), Just One (France), Wavelength (USA).
- The Cooperative Game: A game to play with your friends, not against them. Perfect for groups that dislike direct conflict or for a challenging team-building exercise. Examples: The Forbidden Island (USA), Horrified (USA), Hanabi (Japan).
- The Dedicated Two-Player Game: Something specifically designed for head-to-head play. These are often quicker and more focused than their multiplayer counterparts. Examples: 7 Wonders Duel (France), Jaipur (Switzerland), Patchwork (Germany).
- The 'Next Step' Strategy Game: A game that introduces one or two of the intermediate mechanics we discussed, like worker placement or deck-building. It's the bridge from gateway games to the deeper end of the hobby. Examples: Wingspan (USA), Lords of Waterdeep (USA), The Quacks of Quedlinburg (Germany).
- The Family-Weight Game: A game that children and adults can genuinely enjoy together. Simple rules, bright presentation, and positive player interaction are key. Examples: My Little Scythe (USA), Dragomino (France), King of Tokyo (Japan).
- The Solo-Playable Game: A game with a well-regarded official solo mode for those times you want a strategic challenge on your own. Examples: Terraforming Mars (Sweden), Spirit Island (USA), Mage Knight (Czech Republic).
- The Quick Filler Game: A game you can play in under 20-30 minutes. Perfect for the start or end of a game night, or when you're short on time. Examples: The Mind (Germany), Sushi Go! (Australia), Point Salad (USA).
- The Abstract Strategy Game: A game with little to no theme, focused purely on mechanics and strategy, like modern chess or Go. They often have beautiful, minimalist aesthetics. Examples: Santorini (Canada), Onitama (Japan), Hive (UK).
- The 'You' Game: This is the most important one. It's the game you buy purely because you are passionate about it. It might be a complex simulation about a historical event you love, a game based on your favorite book, or one with artwork that speaks to you. Your collection should reflect your personality.
Chapter 5: The 'How' - The Art and Science of Acquisition
With a framework in mind, the next question is where to find these games. The global market offers more options than ever before.
Supporting Your Friendly Local Game Store (FLGS)
If you are fortunate enough to have a local game store, it can be the heart of your hobby. The benefits go far beyond the transaction. You get expert advice from passionate staff, a chance to see games in person, and a community space to play and meet other gamers. While prices might be slightly higher than online, you're investing in a vital local institution.
The Global Marketplace: Online Retailers
Large online retailers offer vast selection and competitive pricing. They are an excellent option for finding specific games, especially if you live in an area without a local store. Be mindful of shipping costs, which can vary dramatically by country and region. Look for retailers that specialize in board games, as they often have better packaging and care than general-purpose megastores.
The Bleeding Edge: Crowdfunding Platforms
Platforms like Kickstarter and Gamefound have revolutionized the industry. They allow you to directly support creators and often get access to deluxe editions with exclusive content not available at retail. However, this comes with risks. You are backing a project, not buying a product. Delays are common, and occasionally, projects fail to deliver. It's a high-risk, high-reward way to acquire unique games, but approach it with caution, especially as a new collector.
The Thrifty Collector: Second-Hand Markets and Trades
The second-hand market is a fantastic way to build a collection affordably. Many gamers take pristine care of their collections. Look for:
- Online Marketplaces: BoardGameGeek's (BGG) marketplace is a global hub. Local social media groups and online forums are also excellent resources.
- Math Trades: These are organized trades, often at conventions or online, where algorithms help facilitate complex, multi-person trades so everyone gets something they want.
- Game Swaps: Local groups often organize events where you can trade your games directly with other people.
Chapter 6: Living with Your Collection - Curation, Storage, and Care
A collection is a living entity. It requires care and attention to remain useful and enjoyable.
The Storage Challenge: Shelving and Organization
As your collection grows, storage becomes a real puzzle. The globally recognized standard is the KALLAX shelf from IKEA, whose cubic dimensions are almost perfectly sized for most board game boxes. Regardless of the brand, sturdy, cube-based shelving is your best friend. Consider whether to store your games horizontally (stacked) or vertically (like books).
- Horizontal: Protects components from shifting and falling, but makes it difficult to get games from the bottom of a stack.
- Vertical: Makes every game easy to access, but components can fall to the bottom of the box if not properly secured. Many gamers use large, elastic bands (sometimes called "box bands") to keep vertically-stored boxes sealed.
Protecting Your Pieces: Sleeves, Inserts, and Environment
Protecting your games ensures they last a lifetime.
- Card Sleeves: For games with heavy shuffling or valuable cards, plastic sleeves are a worthwhile investment. They protect from wear, tear, and spills. Brands and sizes vary, so use online resources like BGG to find the correct sleeve size for your games.
- Custom Inserts: Many companies make plastic or wooden inserts that replace the game's original cardboard one. These organize all the components, protect them during transport, and dramatically speed up setup and teardown time.
- Environment: Keep your games in a climate-controlled area. Avoid attics or basements with high humidity or extreme temperature swings, as these can warp boards and promote mold.
The Art of the Cull: Keeping Your Collection Vibrant
This is perhaps the hardest part of curation. Over time, you will acquire games that don't get played. Maybe your tastes changed, your gaming group dissolved, or a game was simply replaced by a better one. It's healthy to periodically review your collection and 'cull' these games. Selling, trading, or donating them does three things:
- It frees up precious shelf space.
- It provides funds or trade value for new games you will actually play.
- It gives the game a new home where it will be appreciated.
Chapter 7: Joining the Global Conversation - Resources and Community
The board game hobby is fueled by a passionate global community. Engaging with it will enrich your experience immeasurably.
Digital Hubs: BoardGameGeek (BGG) and Beyond
BoardGameGeek.com is the single most important resource for the hobby. It is a massive database of virtually every game ever published, with forums, reviews, images, files, and a marketplace. Learning to navigate BGG is a superpower for a collector. You can log your collection, track your plays, research new games, and connect with players worldwide.
Visual Learners: YouTube and Streaming
If you prefer to see a game in action, YouTube is an invaluable tool. Channels dedicated to board games offer:
- Reviews: In-depth critiques of new and old games.
- How-to-Play Videos: Detailed tutorials that are often easier to understand than reading a rulebook.
- Playthroughs: Full, edited gameplay sessions that give you a feel for how a game flows.
The Power of Conventions
From the massive SPIEL in Essen, Germany, to PAX Unplugged in the USA, Gen Con in the USA, and the UK Games Expo, major conventions are celebrations of the hobby. They offer a chance to demo unreleased games, meet designers, and shop from a huge range of publishers. Even smaller, local conventions are fantastic opportunities to play games and connect with your local community.
Conclusion: Your Collection, Your Story
Building a board game collection is a marathon, not a sprint. It's a deeply personal journey that will evolve as you do. The shelves in your home will begin to tell a story—a story of tense victories, hilarious defeats, quiet solo evenings, and boisterous gatherings of friends and family. They will hold memories of introducing a loved one to the hobby, of finally conquering a difficult cooperative challenge, and of the shared language of play that connects us all.
Don't be swayed by fleeting hype or the pressure to own every "hot" new game. Use the framework of Why, Who, and What. Start with a foundational set of versatile games. Acquire thoughtfully, care for your components, and don't be afraid to let games go. Most importantly, remember that the goal isn't the collection itself, but the moments of connection and joy it facilitates. Now, go and build your story, one game at a time.