دليل الاعداء

All enemy types with attack patterns and weaknesses.

Thug

easygruntThe Squats

Basic street fighters found in The Squats. Easy to defeat with simple combos but dangerous in groups.

Bouncer

mediumeliteThe Club

Large enemies at The Club with powerful but slow attacks. Avoid their grabs and punish their recovery frames.

Botanist Guard

mediumeliteThe Sanctuary

Armed guards in The Sanctuary using bo staffs. Their attacks have good range but are predictable and parryable.

Museum Fighter

hardeliteThe Museum

Skilled martial artists in The Museum. They use feints and quick combos that require careful timing to counter.

Tower Assassin

hardeliteThe Tower

Blade-wielding assassins in The Tower. Extremely fast with dual weapons and aggressive dodge-counter patterns.

Fajar

mediumbossThe Squats

The first boss. A former student wielding a machete. Master parrying his weapon attacks to break his structure.

Sean

hardbossThe Club

The Club boss combining boxing and capoeira. Phase 2 adds fire and wide sweeping kicks that require precise dodging.

Kuroki

hardbossThe Museum

The Museum boss with deadly precision. Phase 2 introduces a rope dart for ranged attacks that must be dodged or ducked.

Jinfeng

very-hardbossThe Tower

The Tower boss mastering multiple weapons. Switches from staff to dual swords in phase 2 with devastating speed.

Yang

very-hardbossThe Sanctuary

The final boss who mirrors your fighting style. The hardest fight in the game requiring perfect timing and patience.

Knife Fighter

mediumgruntMultiple

Armed enemies appearing across multiple levels. Disarm them quickly or use Weapon Catch to turn their blade against them.

Heavy Brawler

mediumeliteMultiple

Large brutes with super armor on some attacks. Do not try to interrupt them; instead dodge and punish recovery.