دليل الاعداء
All enemy types with weapons and combat strategies.
Pistol Grunt
Basic ranged enemy with a pistol. One bullet kills you, but their fire rate is slow and easy to dodge with dash.
SMG Soldier
Rapid-fire enemy that lays down sustained automatic fire. Much more dangerous than pistol grunts due to bullet density.
Shield Bearer
Enemies with frontal energy shields blocking all sword attacks. Must be flanked or bypassed with abilities.
Sniper
Long-range enemies with laser sights. Their shots are instant-kill with no dodging once fired. Prioritize elimination.
Ninja
Melee enemies that rush you with swords. Fast and aggressive but vulnerable to well-timed parries.
Heavy Gunner
Heavily armored enemies with miniguns that create bullet walls. Approach from unexpected angles or use abilities.
Bomber
Enemies that throw explosive grenades. The explosions have area damage but their throw has significant travel time.
Security Drone
Flying mechanical drones that fire lasers. They patrol fixed paths and can be grappled to for traversal.
Mech Walker
Large bipedal mechs with heavy firepower. They have a vulnerable weak point on their back that must be targeted.
Turret
Stationary auto-turrets that fire in fixed arcs. They cannot track fast enough to hit a wall-running Ghostrunner.